. You must WALK to either Free Haven OR Silver Cove before you will be given a chance to use the stables to get to Free Haven. There are a few other towns that you can't get to until you have completed this little quest also. Get the latest Might And Magic 6: The Mandate Of Heaven cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, achievements, guides, FAQs, walkthroughs, and more for PC (PC). CheatCodes.com has all you need to win every game you play! Silver Cove; Merchant (46) Body Magic: Gilbert Hammer (62) Mind Magic: Thane Roper (63) Earth Magic: Revee Botania (54) Learning (20) Staff: On island behind tavern and near obelisk (not shown). Might and Magic VI: The Mandate of Heaven – All Shrine Locations All Shrine Locations Shrines- Ever come upon a small open building sitting in the middle of nowhere or just outside of town or on top of a mountain? Did you install Might and Magic into Program Files? If so, back-up save-files and reinstall it somewhere else. Don't make shortcut of MM 6 manually to desktop too (my original MM 6 being launched from shortcut on desktop tried to copy all files there and had problems saving), launch it from 'Start' menu or from its corresponding folder.
Keyboard Controls
Escape: Access Game Options / Exit window
Tab: Cycles Character Selection
Q: Access quest sub-screen
A: Attack, Shoot arrows, Pass on turn
Z: Quick reference
C: Cast new spell
S: Cast readied spell, if no spell is selected, this key functions as “A”
R: Rest
T: Time / Calender
Spacebar: Search Body, chest, crate, or object. Activate objects
N: Autonotes
M: Map Book
X: Jump
Might And Magic 6 Circus Schedule
Arrows: Movement
Shift + Arrow: Run (or walk if Always run is selected)
Ctrl + Side Arrows: Sidestep (Strafe)
Page Down Key: Look Up
End Key: Center Viewpoint
Delete Key: Look Down
—The following three buttons can only be used if the fly spell is activated.
Page Up Key: Fly Up
Home Key: Land (Fall)
Insert Key: Fly Down
Enter: Enter turn based mode or real time mode
+ and -: Zoom in/out in the automap.
1-4: Select / View character 1-4
5-6: Select / Speak with NPC 1-2
F4: Full Screen / Windows toggle
Related Posts:
From MM6 Wiki
1Overworld
2Dungeons
Overworld[edit | edit source]
Map markers
Alchemist Store (Unusual Enchantments)
Stables
Inn
Well (+30 level temporary)
Training Hall
Armor Store (Armorworks)
Weapon Store (Knight's Paradise)
Well (Teleport to Castle Kriegspire)
Emil Lime [Quest]
Fountain (+10 Magic resist permanent, Eradicated)
Well (+5000 exp, -5000 gold)
Nicholas Roth [Expert Light Magic] (Rank 4, 2000 gold)
Fountain (+5 elemental resist permanent, Dead)
Fountain (+40 armor class temporary)
Shire of Fire (August)
Castle Kriegspire
Desmond Weller [Master Bow] (Rank 8, Battle mage)
The Hermit on the Mountain for quest
Shrine of Cold (October)
Obelisk #4
Pedestal for quest (Bear Statuette)
Monsters
Travel[edit | edit source]
By foot
W to Sweet Water
S to Blackshire
E to Frozen Highlands
SW to Paradise Valley
SE to Free Haven
By coach
Free Haven (Wednesday, Saturday, 3 days, 250gp)
Dungeons[edit | edit source]
Devil's Outpost[edit | edit source]
The faint smell of brimstone and the sound of creatures talking in a strange language drift from the entrance of this cave.
Map markers
Devil of Baa with Devil Plans for quest
Notes
Entrance says Demon Lair, and map says Devil Outpost, but it is usually referred to as Devil's Outpost.
Monsters
Superior Temple of Baa[edit | edit source]
The Superior Temple of Baa was constructed about a year ago against the mountains east of Castle Kriegspire. Unlike most of their temples, it's closed to the public. You'll have to join them if you ever want to be let in.
Might And Magic 6 Circus Dates
Map markers
...
Monsters
Castle Amos Map Might And Magic 6 Circus
Castle Kriegspire[edit | edit source]
Castle Kriegspire, at one time, was the center of magical experimentation in creating creatures. Now, it's abandoned and the creatures run rampant inside. The volcano it rests in was created to keep all the monsters in.
Map markers
...
Monsters
Might And Magic 6 Circus Games
Agar's Laboratory[edit | edit source]
This laboratory is the birthplace for countless horrid experiments. Its remote location was chosen for both safety and secrecy.
Map markers
Chest with Page from Agar's Journal (useless)
Cauldron (and skull pile) gives permanent +50 intellect repeatedly up to 255, only if character is cursed.
Monsters
Caves of the Dragon Riders[edit | edit source]
These caves house a strange alliance between human warriors and dragons. The Dragon Towers were built in the towns to ward off these raiders.
Might And Magic 6 Nicolai
Map markers
Chest with 'Diary Page' scroll (useless)
Monsters
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